Short answer: You can shotstack get asset in Shotstack by hand from its own interface, but it won’t repeat itself. On TinyCommand, add the Shotstack Shotstack Get Asset action to a workflow, map its 1 input from any upstream app, and it runs automatically every time the trigger fires. No code, and a free tier to start.
Every field can be mapped from an upstream trigger, AI step, table row, or hard-coded literal.
| Field | Type | Required | Description |
|---|---|---|---|
Asset ID asset_id | string | Required | The asset id returned by List Assets or by a completed render. |
{"asset_id": "e.g. a1b2c3d4-5e6f-7890-abcd-ef1234567890"}
{"data": {"id": "a1b2c3d4","type": "assets","attributes": {"url": "https://shotstack-assets.s3.amazonaws.com/.../file.mp4","status": "ready","created": "2026-04-01T00:00:00Z","filename": "output.mp4","renderId": "2abd5c11-..."}},"success": true}
Use these fields in downstream nodes for routing, logging, or error handling.
Any of these apps can fire this action as part of a workflow.