ActionElevenLabsUpdated September 2026

How do I generate a sound effect with ElevenLabs?

Short answer: You can generate sound effect in ElevenLabs by hand from its own interface, but it won’t repeat itself. On TinyCommand, add the ElevenLabs Generate Sound Effect action to a workflow, map its 3 inputs from any upstream app, and it runs automatically every time the trigger fires. No code, and a free tier to start.

Generate Sound Effect in ElevenLabs — start free
Inputs

The fields this action accepts.

Every field can be mapped from an upstream trigger, AI step, table row, or hard-coded literal.

FieldTypeRequiredDescription
Prompt
text
stringRequiredCinematic thunder rumble, 5 seconds
Duration (seconds)
duration_seconds
stringOptional0.5 to 22, blank = auto
Prompt Influence
prompt_influence
stringOptional0-1
Sample request
{
"text": "Cinematic thunder rumble, 5 seconds",
"duration_seconds": "0.5 to 22, blank = auto",
"prompt_influence": "0-1"
}
Returns
{
"audio": "<binary>"
}

Use these fields in downstream nodes for routing, logging, or error handling.

Triggered by

Apps that pair well as the trigger for Generate Sound Effect.

Any of these apps can fire this action as part of a workflow.

FAQ

Questions about Generate Sound Effect.

What does the Generate Sound Effect action do in ElevenLabs?
Generates short audio effects from a text prompt ("door creak", "thunder", "applause"). Useful for video production workflows that need sound effects alongside generated narration.
What inputs does Generate Sound Effect require?
Required: Prompt. Every input accepts a static value or a variable from any upstream node in your workflow.
Can I use dynamic inputs from earlier workflow nodes?
Yes. Any field on this action can pull values from upstream nodes, whether that's a form response, a trigger payload, an AI output, or a lookup result.
What happens if ElevenLabs returns an error?
The run history shows the failed step with its input and the error message ElevenLabs returned, so you can fix the input and run the workflow again. Automatic retries are built into HTTP steps only, where you can also set your own retry count and delay.
Does Generate Sound Effect support batch operations?
Run Generate Sound Effect inside a loop to process each item in an array. TinyCommand does not throttle calls for you, so for large arrays add a Delay step if you need to stay within ElevenLabs's rate limits.
More actions

Other ElevenLabs actions.

Generate Sound Effect in ElevenLabs — start free