Short answer: You can generate sound effect in ElevenLabs by hand from its own interface, but it won’t repeat itself. On TinyCommand, add the ElevenLabs Generate Sound Effect action to a workflow, map its 3 inputs from any upstream app, and it runs automatically every time the trigger fires. No code, and a free tier to start.
Every field can be mapped from an upstream trigger, AI step, table row, or hard-coded literal.
| Field | Type | Required | Description |
|---|---|---|---|
Prompt text | string | Required | Cinematic thunder rumble, 5 seconds |
Duration (seconds) duration_seconds | string | Optional | 0.5 to 22, blank = auto |
Prompt Influence prompt_influence | string | Optional | 0-1 |
{"text": "Cinematic thunder rumble, 5 seconds","duration_seconds": "0.5 to 22, blank = auto","prompt_influence": "0-1"}
{"audio": "<binary>"}
Use these fields in downstream nodes for routing, logging, or error handling.
Any of these apps can fire this action as part of a workflow.